posted Jan 7, 2012 5:37 PM by Bob Tormey
[
updated Jan 7, 2012 5:47 PM
]
Pack
200 Pinewood Derby Rules, consistent with Seven Rivers District Rules
Parents
should provide advice, instruction, and should handle any tools that
are sharp, or beyond the familiarity of your son. Scouts should do as
much of the construction and finishing as possible.
3.4
CONSTRUCTION
Cars
must be newly constructed for this year’s event from an official
kit. If you need another kit, only Grand Prix Pinewood Derby Car
(no. 1662) from the BSA is acceptable
Cars
shall be free-wheeling with no starting devices – gravity powered
ONLY
4.0
RACE CAR REGULATIONS
4.1
OVERALL CAR SPECIFICATIONS
Max.
overall width (outside edge to edge of wheels) is 2 ¾”
Min.
width between wheels is 1 ¾” to fit the track
Wheelbase
– distance between axels can be changed as long as the wheels do
not exceed the maximum length
Max.
length = 7”
Max.
height = 3”
Track
clearance = min. 3/8” from bottom of car to track
Front
of car: no part of car can extend beyond starting post
Max.
weight = 5 oz.
The
min. diameter of the wheel must be 1.170 inches
HINT:
Pinewood derby cars are gravity driven. Make your car as close to the
5 ounce weight limit as possible. Test your weight at the post office
or on Friday night, Jan. 27 at the race site from 6 – 8 pm.
HINT:
cars with very narrow noses can have problems covering the finish
line sensors because these sensors select the finish order based on
the sequence in which the light sensors are activated not necessarily
on the order the cars cross the finish line. A narrow nose can slide
past the sensor until a wider part of the car (axel) covers the
sensor and registers the finish.
4.2
MATERIALS
Paint,
decals, decorations allowed as long as they are Cub Scout
appropriate
Pre-cut
design bodies will NOT be allowed to race
Purchasing
of completed cars, modified wheels or axles is prohibited
4.3
WEIGHT
Max.
5 oz. (block of wood is approximately 3.4 oz)
Weights
must be securely fastened to the car (permanent glue, nails or
screws but not by tape or tack spray). Weights must NOT be taped on
(masking or duct). Heavy duty double back tape such as that used by
the ones sold by the BSA – stick on weights (WW7603) are NOT
allowed
No
liquid weights permitted. Weights shall be passive (non-moveable,
non-magnetic, non-electric, non-sticky)
Weight
can be added or subtracted during inspection, but no weights can be
added after the car has been impounded.
4.4
WHEELS AND AXLES
Cars
must have 4 wheels attached from official kit
Wheels
shall turn about the axle nails from the official kit. It must be
obvious to the judges that the wheels and nails from the kit are
being used
Only
official BSA wheels and axles may be used as replacements
Hubcap,
wheel covers, washers, inserts, sleeves, bushing, or bearings are
NOT allowed
Axle
nails shall be firmly affixed to the wood of the car body. Axles may
be modified or polished. Axles created to appear similar to official
axles, or are manufactured from a different raw material and shaped
to conform to the dimensions of the official BSA nails/axels are NOT
allowed. No chromed or nickel-plated axles permitted. Axles cannot
be grooved or notched
Wheels
may be modified or sanded to remove molding burrs as long as tread
smoothing and polishing does not result in substantially reducing
the wheel width from the original kit wheels. The min. diameter of
the wheel must be 1.170 inches. The words BSA Pinewood Derby and
some of the original “tread marks” on the wheel face must remain
intact and visible to the inspector. Wheels may not be machined to a
beveled condition and the portion of the wheel surface that contacts
the track must remain parallel to the axel.
4.6
LUBRICANTS
4.7
UNACCEPTABLE CONSTRUCTION
RACE
DAY RULES AND INFORMATION
Scouts
should come early to register and weigh in on the official scale.
Adjustments are allowed until starting time. There will be a
lubrication table set up at the race with some tools available.
Cars
are then officially registered and impounded. Cars will be assigned
a number, these numbers are used by the racing software to assign
tracks. Cars will race on all 4 tracks, against (mostly) different
cars in each race, assigned by the software.
Once
impounded, handling
of the cars by contestants is not allowed during the race except for
repairs discussed below. Cars are returned after they are finished
racing.
Once
the race begins, no late entries allowed.
If
a wheel falls off or if the car becomes otherwise damaged, the scout
may have 5 minutes to perform repairs (time may be extended by the
Trackmaster). The race results where the problem occurred
stands--there
will be no do-overs.
Cars shall be re-inspected after repairs are completed.
If
a contestant's car jumps the track without being interfered with by
another car in the race, the jumped car loses that race. The race
will not be rerun.
If
a contestant's car is damaged by another car which has jumped the
track, or by an accident while being handled by Pack officials, the
damaged car can be repaired with assistance and the car will be
assigned to a later race. If the car is not repairable, the
contestant will be awarded a third place finish.
All
decisions of the Pack Committee Chairman, Cubmaster, and the
Assistant Cubmaster are FINAL!
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Ċ ď Bob Tormey, Jan 7, 2012 5:37 PM
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